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Future work still remains. It has been not an easy problem to detect occlusion and fill the holes on the reconstructed surfaces. The high order surface equations should be approximated to substitute appropriate surface patches. Noisy points prohibit accurate estimation of structure geometry and we need to develop a more reliable method which is robust to outliers. Acknowledgement. This work was supported by the Ministry of Commerce, Industry and Energy (MOCIE) through the Incheon IT Promotion Agency (IIT).

The related work presented in the next section describes some of the animation techniques that have influenced our work. In the third section, some existing control systems are examined. Our ideas about human avatar control are then described in section four. These ideas lead to the new interactive control for peculiar motion editing described in section five, concluding our work. 2 Related Works The behaviors required for animating virtual humans range from very subtle motions such as a slight smile to highly dynamic motions such as diving or running.

As shown Fig. 5, the subjective image quality of the proposed algorithm is better than that of conventional algorithms, even though they have all similar PSNR values. There are no blocky or ringing artifacts in the proposed panoramic representation. 7 Conclusion In this paper, a new panoramic image generation algorithm is proposed based on more realistic image formation processes. Perspective projection, lens distortion, vignetting and illumination effects are incorporated into the proposed panoramic modeling.

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